![]() ![]() Hakuryu, is a seasoned carrier that shines in competitive battles. The data presented in the AA Defense sidebar section may be incorrect.įor a graphic summary of ships Tiers VIII thru XI see LittleWhiteMouse's "Actual AA DPS". If CV guy on receiving end doesn't pay attention, he *might* eat a lot of fishes, but afterwards chances are he will get his ironing board moving, so thats one time stunt basically.Warning. If anything carpet torping enemy CV - start attack run at 10km, drop first wave of torps at 8km mark, reenter attack run ASAP and drop 2nd batch, with using entire boost to slow down you might be able to drop 3rd one. Stealth torping is ineffective, as you spend too much time on it. ![]() If you definition of "viable" is "bordering on useless.Īrming time aside, 4x option flies on flak level, not under, so attack wing eat a lot of damage even with dmg reduction from "attack mode". Even when dropped at minimum distance, I'm sure the hit rate would be pretty low.ĭo they only make sense when dropped from stealth? Do they make sense even then? If I did my math right, the arming time in seconds is something like 2.2x longer. The option with 3 times 4 torps is attractive in terms of getting more fish in in the water, but. ![]() You hit with both torps most of the time. The option with 6 times 2 torps is somehow dumb, but it is effective and works exactly like you play Shokaku and Ryujo. However it's still available in the game. Is the long-distance 4-torpedo option still viable for Hakuryu, as of 0.8.4? I'm asking because this post in Development Blog sectionseems to say that this option would be dropped for 0.8.4 altogether. ![]() (Returning to Hakuryu after just a few games several months ago) ![]()
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